PBEM Tournament Scenario #2 (second of probably three for all
players
in qualification round via IRC):
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(Heavily) modified Team Hall
Map5
Scenario time frame: 20 minutes
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SITUATION:
Two (2) US Armored Cav troops must penetrate platoon sized
flank
screening elements of an OPFOR Motorized Rifle Division and clear
it from a town.
MISSIONS:
US - Rapidly penetrate OPFOR screen. Clear town in center of
Map* from
all OPFOR units AND exit optimally 65 percent of original force
across eastern edge of the map
in optimally 20 minutes.
OPFOR - Delay US penetration. Hold town AND prevent exit of
significant enemy force across eastern edge of the map.
* See Ammendments, below.
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ORDER OF BATTLE:
US FORCE
18 x M1A2 Tank
24 x M2 Bradley (loaded with 1 Inf Scout Team each)
4 x M125 Mortar Carrier
OPFOR
- 4 x T80 Tank
- Motorized Rifle Platoon (BTR) = 3x BTR80 APC, 3x Inf Squad,
3 x
Spigot ATGM)
-10 Entrenchments
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OFFMAP ARTILLERY AND AIR SUPPORT:
US SUPPORT
1 x 155mm Howitzer
No chance of additional artillery or air support.
OPFOR SUPPORT
1 x 152mm Howitzer
No chance of additional artillery or air support.
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SETUP:
US: Anywhere within the grey encircled areas as given by Team
Hall.
Units may be split or joined to players gusto.
OPFOR: Anywhere in the black rectangle as given by Team Hall.
Units may
be split or joined to players gusto. (Use >>Add Optional
Units<< Menue to add MRP in Team
Hall scenario)
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RULES AND SCORES:
Since this scenario is played play and re-play parallel (both
opponents
play US and OPFOR in two games), only US score is evaluated.
- Exit time of all motorized (still) mobile US units is relevant
score
evaluation time, exit percentage will be evaluated then
- Mission (clearing town) completed is 100 basis points.
- Any time shorter than 20 minutes needed for mission completion
and
exit of AL motorized (still) mobile US units adds 5 points to
basis
points per minute below 20 minutes.
- Any time longer than 20 minutes needed for mission completion
and
exit of all motorized (still) mobile US units subtracts 5 points
from
basis points per minute over 20 minutes.
- Any exit rate higher than 65% after mission completion adds
2 points
to base points per percent over 65%
- Any exit rate lower than 65% after mission completion subtracts
2
points to base points per percent below 65%
Example: US completes mission and exits 70% after 17 minutes
=>100 + 3 x 5 (for 3 minutes bewlow 20) + 5 x 2 (for 5% over
65% exit)
= 100+15+10 = 125 points.
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The scenario can be played against the AI for training if you
open Team
Hall and modify it
Ammendments:
- town must be cleared but is *not* required to be held by
US for mission
completion
- OOB: M1A1 tanks are not supplied by the game engine, use M1A2
- OOB: OPFOR OOB is as stated: 3*BTR, 3*AT4. Setup instruction
will include
a hint that OPFOR will have to delete 1 BTR 80 after using
the
"Add Optional Units" menu.
- *No* supply, *no* air
- US does not score negative points. In case the score calculation
produces
negative points, US score is ZERO points.